Download Link :
VipCxjs Air Fight System
Version : 3.7
Category : Gameplay Effects And Changes
At first, please sorry for my poor English
1.OBSE 0020 beta5 or higher, download link: http://obse.silverlock.org/
3.Coronerras Maximum Compatibility Skeletons
4.OBSE plugin: VipCxj's Plugin Collection v3 (Download Link:http://www.tesnexus.com/downloads/file.php?id=37075)
1.You can fly with collosion. This means you will not fly through the wall.
2.You can fly with different animation which I make according to the animation group.
3.You can attack or shoot others while flying.
1.You can use the short-cut defined in "VipCxj_AirSystem.ini" to switch the fly-mode. The default short key is shift + "e"
2.NPC can fly in combat,too. You can close this function by setting "bNPC" to 0.
3.You can control the percentage of the NPC who can fly in combat.
4.If you want special NPC can fly, enter "player.addspell XX00457f" to the console. Then you will get a spell which can give the NPC the ability of fly. This spell is just for test for me. So you need get it from console. Noted that only when the NPC start combat, they will fly.
1.Because the plugin "VipCxj's Plugin Collection" is updated. So the script should be recompilied. This is main purpose of this update.
2.If you have used my another mod "Vipcxjs Real High Heels System", this version fix the bug that when you stop fly the real high heels will be reset. Noted that this function need the support of the latest version of "Vipcxjs Real High Heels System", version 0.91.
This mod has no known conflicts, and supports Nehrim.
2. OBSE group